Real Name: J'onn J'onzz
Aliases: J'onn J'onzz John Jones The Alien Atlas John Johnstone The Sleuth from Outer Space Jean Jones Zhahn Zhownz J.J. M.M. Betty Nehring Big Green Bloodwynd Brainwave Bronze Wraith Charley Dimes Fernus Jade Warrior Jolly Green Giant Hino Rei Light to the Light
Publisher: DC Comics
Creators: Joe CertaJack MillerJoe Samachson
Gender: Malev
Character Type: Alien
First Appearance: Detective Comics #225 - If I Were Batman
n/a
Appears in:2330 issues
Birthday:n/a
Died: Final Crisis #1 - D.O.A.: The GOD of WAR!Flashpoint: The Outsider #3 - Part Three: Men From Space
Origin:
J'onn J'onzz
One Version of his origin is that J'onn J'onzz is a Manhunter, a keeper of the peace and authority figure on the planet Mars. Well trained in various skills, including telepathy, shape-shifting, and energy manipulation, and possessing a keen detective's mind with a compassionate heart, J'onn is among the greatest to have served as a Manhunter, and protected his home for many years.

J'onzz resolved to use his time on Earth to help others, upholding truth and justice as he had done on Mars for so many years. He has taken many forms and played many roles over the years: detective, spy, superhero, diplomat, corporate head; J'onn always uses his vast powers and abilities to protect the weak and serve the common good, as the Manhunter from Mars.
The New 52 rendition of Martian Manhunter is given in the back-up pages of Justice League of America. Here the Martian race is a telepathic race that is in full commune with one another as well as the planet itself. Green skinned and white skinned Martians live in peace, unlike in the previous renditions.
Creation:M.artian Manhunter was created by Joseph Samachson (writer) and Joe Certa (artist), first appearing in Detective Comics #225
Major Stories:

The Justice League Detroit
The Justice League International
JLA
Justice League Task Force
One Year Later and 52
Death
Black Lantern
Brightest Day
One Million
Agility
Attractive Male
Blast Power
Chameleon
Density Control
Elasticity

Healing
Ice Breath
Intellect
Invisibility
Invulnerability
Leadership
Longevity
Phasing / Ghost
Shape Shifter
Size Manipulation
Stamina
Stealth
Super Sight
Super Speed
Super Strength
Telekinesis
Telepathy
Unarmed Combat
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